Game-Changing Impact of Video Games on Teen Development
Discover how video games can be a powerful tool for adolescent growth and social-emotional development, shaping future leaders.

The world of video games is often viewed through a variety of lenses—some see them as mere entertainment, while others perceive them as powerful tools for personal growth and development. According to Susan Rivers, a leading figure in the fusion of game design and psychology, video games hold the potential to significantly impact the social-emotional growth of teens, shaping them into confident leaders of tomorrow.
A Playful Mindset: Opening Doors for Teens
Susan Rivers, steering the helm at iThrive Games and The History Co:Lab, advocates for nurturing a playful mindset in teens. She highlights how video games encourage exploration and innovation among teens, enabling them to venture into uncharted territories with confidence and creativity. These attributes, she argues, are crucial in transforming adolescents into trailblazers who reach beyond conventional boundaries.
Games for Good: Bridging Technology and Education
Rivers is set to headline the Games for Good conference at Clark University, ideating the role of games in education, storytelling, and civic engagement. The event showcases how serious games can foster inclusivity and social justice, drawing professionals from various industries to collaborate and innovate through play. Attendees will delve into how digital tools are evolving to offer robust platforms for adolescent learning and development.
Transforming Digital Spaces: How Games Support Growth
In a conversation with ClarkU News, Rivers reflects on the rapid technological evolution over the decades, emphasizing how digital advancements aid in crafting learning contexts that resonate with teens. She underscores the importance of adults creating welcoming, resource-rich environments that nurture belonging and purpose among youths. Such environments significantly influence their ongoing development, leaving lasting impacts throughout their lives.
Unlocking Creativity: Engaging Teens Through Game Design
Through initiatives like the game “Our Threads,” Rivers shows how empowering teens through game design can lead to profound insights. Collaborating with refugee students, the project aimed to foster inclusivity and understanding, resulting in a published card game that promotes shared humanity and acceptance in academic environments. This creative space allows teens not only to express their experiences but also to forge solutions that address real-world challenges.
Building Connections: The Heart of the Games for Good Conference
Looking forward to the conference, Rivers anticipates enriched dialogues and potential collaborations. The gathering promises a melting pot of ideas among students, researchers, and designers eager to unlock the untapped possibilities within serious games. According to Clark University, these events are pivotal in expanding networks and sparking new projects that revolutionize the learning landscape for the next generation.
The exploration of video games as developmental tools encourages us to rethink how we approach teenage growth. By embracing games as more than just pastime activities, we pave the way for a future where adolescents thrive in dynamic, supportive, and enriching environments.