Little Nightmares 2 is an intricate and captivating mystical story of dreams and nightmares. However, it is much more surprising that this game can be just as well-advised as a horror game.
Boy Mono, the protagonist of Little Nightmares 2, begins his adventure in a dense and dark forest, where he finds the heroine of the first part, girl Six. Together they reach a city over which, it seems, the sun has never risen. They go to school, which embodies all the fears of any child, and go through the hospital - precisely the way it would appear in your nightmare, with dirty corridors, eternal clangs, and creaks.
These, of course, are not all the places that the heroes will visit, but they are important for understanding the story.
A great merit of the developers of Little Nightmares 2 is that the teacher and other monsters that Mono meets on the way to a ghostly goal are only perceived as meaningless images. Little Nightmares 2 is often compared to Limbo and Inside, games of the Playdead studio similar in gameplay and style.
But unlike those games, this game has a clear idea that becomes clear at the end.
Little Nightmares 2 differs from the first part only in that Mono occasionally punches small enemies with a hammer and a wrench and breaks fragile boards with a small ax. Puzzles are still at the center of the process.
Although the gameplay isn't perfect and the studio understands it, Tarsier has set the control points as generously as possible.